Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts

Tuesday, 15 February 2011

Wednesday, 15 September 2010

More 3D

This time from one of my ex-students, Daniel Spagnol.




And check out this water render

Thursday, 9 September 2010

3D Food

So I'm not much of a 3D kinda person, in fact I have been fighting 3D for a long time. I used 3D Studio Max at MCAST, then Maya at UKC where I even went as far as to model a whole realistic looking character and painfully  creating a UV map for it! So now I got this Cinema 4D software which has so far been the easiest out of the 3 I have tested.

Have now had intense training thanks to my employers and I can now honestly say I love 3D. The great thing about 3D is that you can create abstract visuals and control lighting, shadows and cameras in such a flexible way. These can then be incorporated with other graphic elements such as posters and illustrations; gotta love mixed media. I might be posting some easy Cinema 4D tutorials here soon.

Here are a couple of my test newbie renders that I did during my training:

The Lonesome teacup with an expensive looking teabag
Terracotta biscuits? Yes please!

Cakes, tables, lathes, splines, architecture materials that look like food

Capsules and Arrays make beautiful Jello

Volumetric lighting, just can't get enough, and some cloth introduced

Global Illumination and Depth of Field.. and now the modelling is starting to look crappy :)

Anyone hungry yet?